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Results 1 - 20 of 189  for Central Connecticut State University

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1
Computer games and team and individual learning
Material Type:
Book
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Computer games and team and individual learning

O'Neil, Harold F., 1943-

Amsterdam ; London : Elsevier 2008

Online access

2
Critical squares : games of critical thinking and understanding
Material Type:
Book
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Critical squares : games of critical thinking and understanding

Tishman, Shari. ;Andrade, Albert.

Englewood, Colo. : Teacher Ideas Press 1997

Available at Central Connecticut State University  Curriculum Lab PR  (371.337 T613cr )()

3
Computer games and instruction
Material Type:
Book
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Computer games and instruction

Tobias, Sigmund, editor.

Charlotte, North Carolina : Information Age Publishing Inc. 2011

Online access

4
Jeux et simulations éducatifs Études de cas et leçons apprises
Material Type:
Book
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Jeux et simulations éducatifs Études de cas et leçons apprises

Kaufman, David, 1945-

Québec, Ontario : Presses de l'Université du Québec 2010

Online access

5
Student modelling in a web-based platform for learning games composing
Material Type:
Article
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Student modelling in a web-based platform for learning games composing

Atanasov, V ; Ivanova, A

Trakia journal of sciences, 2017, Vol.15 (4), p.285-291 [Peer Reviewed Journal]

Trakia University

Full text available online

6
Exploring different technological platforms for supporting co-located collaborative games in the classroom
Material Type:
Article
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Exploring different technological platforms for supporting co-located collaborative games in the classroom

Echeverría, Alejandro ; Améstica, Matías ; Gil, Francisca ; Nussbaum, Miguel ; Barrios, Enrique ; Leclerc, Sandra

Computers in human behavior, 2012-07, Vol.28 (4), p.1170-1177 [Peer Reviewed Journal]

Elsevier BV

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7
Engaging (in) Gameplay and (in) Debriefing
Material Type:
Article
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Engaging (in) Gameplay and (in) Debriefing

Crookall, David ;Moseley, Alex ; Whitton, Nicola

Simulation & Gaming, 2014-08, Vol.45 (4-5), p.416-427 [Peer Reviewed Journal]

Los Angeles, CA: SAGE Publications

Full text available online

8
The Effects of Game Design Experience on Teachers’ Attitudes and Perceptions regarding the Use of Digital Games in the Classroom
Material Type:
Article
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The Effects of Game Design Experience on Teachers’ Attitudes and Perceptions regarding the Use of Digital Games in the Classroom

An, Yun-Jo ; Cao, Li

TechTrends, 2016-10-18, Vol.61 (2), p.162-170 [Peer Reviewed Journal]

New York: Springer Science and Business Media LLC

Link to full text

9
Exer-Learning: A New Genre Combines Learning, Exercise and Fun for Children
Material Type:
Article
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Exer-Learning: A New Genre Combines Learning, Exercise and Fun for Children

Wang, Yulin ; Bian, Yulong ; Song, Yingjie ; Huang, Ruihan ; Gai, Wei ; Liu, Juan ; Yang, Chenglei ; Meng, Xiangxu

Procedia computer science, 2020, Vol.174, p.735-745 [Peer Reviewed Journal]

Elsevier B.V

Full text available online

10
A Critical Examination of Feedback in Early Reading Games
Material Type:
Conference Proceeding
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A Critical Examination of Feedback in Early Reading Games

Benton, L ; Vasalou, A ; Berkling, K ; Barendregt, W ; Mavrikis, M

Association for Computing Machinery (ACM) 2018

Link to full text

11
Solving Real World Problems With Alternate Reality Gaming: Student Experiences in the Global Village Playground Capstone Course Design
Material Type:
Article
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Solving Real World Problems With Alternate Reality Gaming: Student Experiences in the Global Village Playground Capstone Course Design

Dondlinger, Mary J ; McLeod, Julie K

Interdisciplinary Journal of Problem-Based Learning, 2015-01-09, Vol.9 (2) [Peer Reviewed Journal]

Purdue University Press

Full text available online

12
A Critical Examination of Feedback in Early Reading Games
Material Type:
Conference Proceeding
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A Critical Examination of Feedback in Early Reading Games

Benton, Laura ; Vasalou, Asimina ; Berkling, Kay ; Barendregt, Wolmet ; Mavrikis, Manolis

Proceedings of the 2018 CHI Conference on human factors in computing systems, 2018-04-21, p.1-12

ACM

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13
What's Missing: The Role of Instructional Design in Children's Games-Based Learning
Material Type:
Conference Proceeding
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What's Missing: The Role of Instructional Design in Children's Games-Based Learning

Benton, Laura ; Vasalou, Asimina ; Barendregt, Wolmet ; Bunting, Leona ; Révész, Andrea

Proceedings of the 2019 CHI Conference on human factors in computing systems, 2019-05-02, p.1-11

ACM

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14
Digital game-based L2 learning outcomes for primary through high-school students: A systematic literature review
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Article
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Digital game-based L2 learning outcomes for primary through high-school students: A systematic literature review

Acquah, Emmanuel O ; Katz, Heidi T

Computers and education, 2020-01, Vol.143, p.103667 [Peer Reviewed Journal]

Elsevier BV

Full text available online

15
Sneak teaching bridge. From learning domain to game mechanics
Material Type:
Dissertation
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Sneak teaching bridge. From learning domain to game mechanics

Barendregt, Rosaline Danielle Erica

The University of Bergen 2014

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16
What’s Missing: The Role of Instructional Design in Children’s Games-Based Learning
Material Type:
Conference Proceeding
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What’s Missing: The Role of Instructional Design in Children’s Games-Based Learning

Benton, L ; Vasalou, A ; Barendregt, W ; Bunting, L ; Revesz, A

CHI 2019 2019

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17
Discovery-based games for learning software
Material Type:
Conference Proceeding
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Discovery-based games for learning software

Dong, Tao ; Dontcheva, Mira ; Joseph, Diana ; Karahalios, Karrie ; Newman, Mark ; Ackerman, Mark

Proceedings of the SIGCHI Conference on human factors in computing systems, 2012-05-05, p.2083-2086

ACM

Full text available online

18
Applying Massively Multiplayer Online Games (MMOGs) in EFL Teaching
Material Type:
Article
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Applying Massively Multiplayer Online Games (MMOGs) in EFL Teaching

Azman, Hazita ; Farhana Dollsaid, Nurul

Arab world English journal, 2018-12-15, Vol.9 (4), p.3-18 [Peer Reviewed Journal]

AWEJ Group

Full text available online

19
Sneak teaching bridge. From learning domain to game mechanics
Material Type:
Dissertation
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Sneak teaching bridge. From learning domain to game mechanics

Barendregt, Rosaline Danielle Erica

The University of Bergen 2014

Link to full text

20
Using Game Learning Analytics For Validating The Design Of A Learning Game For Adults With Intellectual Disabilities
Material Type:
Article
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Using Game Learning Analytics For Validating The Design Of A Learning Game For Adults With Intellectual Disabilities

Cano, Ana Rus ; Fernandez-Manjon, Baltasar ; Garcia-Tejeder

Zenodo 2018

Link to full text

Results 1 - 20 of 189  for Central Connecticut State University

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