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Results 1 - 20 of 154  for Central Connecticut State University

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1
Computer games and team and individual learning
Material Type:
Book
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Computer games and team and individual learning

O'Neil, Harold F., 1943-

Amsterdam ; London : Elsevier 2008

Online access

2
Critical squares : games of critical thinking and understanding
Material Type:
Book
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Critical squares : games of critical thinking and understanding

Tishman, Shari. ;Andrade, Albert.

Englewood, Colo. : Teacher Ideas Press 1997

Available at Central Connecticut State University  Curriculum Lab PR  (371.337 T613cr )()

3
Computer games and instruction
Material Type:
Book
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Computer games and instruction

Tobias, Sigmund, editor.

Charlotte, North Carolina : Information Age Publishing Inc. 2011

Online access

4
Jeux et simulations éducatifs Études de cas et leçons apprises
Material Type:
Book
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Jeux et simulations éducatifs Études de cas et leçons apprises

Kaufman, David, 1945-

Québec, Ontario : Presses de l'Université du Québec 2010

Online access

5
Student modelling in a web-based platform for learning games composing
Material Type:
Article
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Student modelling in a web-based platform for learning games composing

Atanasov, V ; Ivanova, A

Trakia journal of sciences, 2017, Vol.15 (4), p.285-291 [Peer Reviewed Journal]

Trakia University

Full text available online

6
Exploring different technological platforms for supporting co-located collaborative games in the classroom
Material Type:
Article
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Exploring different technological platforms for supporting co-located collaborative games in the classroom

Echeverría, Alejandro ; Améstica, Matías ; Gil, Francisca ; Nussbaum, Miguel ; Barrios, Enrique ; Leclerc, Sandra

Computers in human behavior, 2012-07, Vol.28 (4), p.1170-1177 [Peer Reviewed Journal]

Elsevier BV

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7
Engaging (in) Gameplay and (in) Debriefing
Material Type:
Article
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Engaging (in) Gameplay and (in) Debriefing

Crookall, David ;Moseley, Alex ; Whitton, Nicola

Simulation & gaming, 2014-08, Vol.45 (4-5), p.416-427 [Peer Reviewed Journal]

Los Angeles, CA: SAGE Publications

Full text available online

8
The Effects of Game Design Experience on Teachers’ Attitudes and Perceptions regarding the Use of Digital Games in the Classroom
Material Type:
Article
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The Effects of Game Design Experience on Teachers’ Attitudes and Perceptions regarding the Use of Digital Games in the Classroom

An, Yun-Jo ; Cao, Li

TechTrends, 2016-10-18, Vol.61 (2), p.162-170 [Peer Reviewed Journal]

New York: Springer Science and Business Media LLC

Full text available online

9
Exer-Learning: A New Genre Combines Learning, Exercise and Fun for Children
Material Type:
Article
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Exer-Learning: A New Genre Combines Learning, Exercise and Fun for Children

Wang, Yulin ; Bian, Yulong ; Song, Yingjie ; Huang, Ruihan ; Gai, Wei ; Liu, Juan ; Yang, Chenglei ; Meng, Xiangxu

Procedia computer science, 2020, Vol.174, p.735-745 [Peer Reviewed Journal]

Elsevier B.V

Full text available online

10
Sneak teaching bridge. From learning domain to game mechanics
Material Type:
Dissertation
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Sneak teaching bridge. From learning domain to game mechanics

Barendregt, Rosaline Danielle Erica

The University of Bergen 2014

Link to full text

11
Digital game-based L2 learning outcomes for primary through high-school students: A systematic literature review
Material Type:
Article
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Digital game-based L2 learning outcomes for primary through high-school students: A systematic literature review

Acquah, Emmanuel O ; Katz, Heidi T

Computers and education, 2020-01, Vol.143, p.103667 [Peer Reviewed Journal]

Elsevier BV

Full text available online

12
A Critical Examination of Feedback in Early Reading Games
Material Type:
Conference Proceeding
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A Critical Examination of Feedback in Early Reading Games

Benton, L ; Vasalou, A ; Berkling, K ; Barendregt, W ; Mavrikis, M

Association for Computing Machinery (ACM) 2018

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13
Solving Real World Problems With Alternate Reality Gaming: Student Experiences in the Global Village Playground Capstone Course Design
Material Type:
Article
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Solving Real World Problems With Alternate Reality Gaming: Student Experiences in the Global Village Playground Capstone Course Design

Dondlinger, Mary J ; McLeod, Julie K

Interdisciplinary Journal of Problem-Based Learning, 2015-01-09, Vol.9 (2) [Peer Reviewed Journal]

Purdue University Press

Full text available online

14
A Critical Examination of Feedback in Early Reading Games
Material Type:
Conference Proceeding
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A Critical Examination of Feedback in Early Reading Games

Benton, Laura ; Vasalou, Asimina ; Berkling, Kay ; Barendregt, Wolmet ; Mavrikis, Manolis

Proceedings of the 2018 CHI Conference on human factors in computing systems, 2018-04-21, p.1-12

ACM

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15
What's Missing: The Role of Instructional Design in Children's Games-Based Learning
Material Type:
Conference Proceeding
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What's Missing: The Role of Instructional Design in Children's Games-Based Learning

Benton, Laura ; Vasalou, Asimina ; Barendregt, Wolmet ; Bunting, Leona ; Révész, Andrea

Proceedings of the 2019 CHI Conference on human factors in computing systems, 2019-05-02, p.1-11

ACM

Full text available online

16
Sneak teaching bridge. From learning domain to game mechanics
Material Type:
Dissertation
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Sneak teaching bridge. From learning domain to game mechanics

Barendregt, Rosaline Danielle Erica

The University of Bergen 2014

Link to full text

17
What’s Missing: The Role of Instructional Design in Children’s Games-Based Learning
Material Type:
Conference Proceeding
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What’s Missing: The Role of Instructional Design in Children’s Games-Based Learning

Benton, L ; Vasalou, A ; Barendregt, W ; Bunting, L ; Revesz, A

CHI 2019 2019

Link to full text

18
Discovery-based games for learning software
Material Type:
Conference Proceeding
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Discovery-based games for learning software

Dong, Tao ; Dontcheva, Mira ; Joseph, Diana ; Karahalios, Karrie ; Newman, Mark ; Ackerman, Mark

Proceedings of the SIGCHI Conference on human factors in computing systems, 2012-05-05, p.2083-2086

ACM

Full text available online

19
Applying Massively Multiplayer Online Games (MMOGs) in EFL Teaching
Material Type:
Article
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Applying Massively Multiplayer Online Games (MMOGs) in EFL Teaching

Azman, Hazita ; Farhana Dollsaid, Nurul

Arab world English journal, 2018-12-15, Vol.9 (4), p.3-18 [Peer Reviewed Journal]

AWEJ Group

Full text available online

20
Proposing Game Concepts and Design Recommendations for Minority Language Learning: Karelian Language
Material Type:
Conference Proceeding
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Proposing Game Concepts and Design Recommendations for Minority Language Learning: Karelian Language

Petri Tanskanen ; Leena Arhippainen

Proceedings of the XXth Conference of Open Innovations Association FRUCT, 2020-09-01, Vol.27 (2), p.374-385

FRUCT

Full text available online

Results 1 - 20 of 154  for Central Connecticut State University

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