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1
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Violent Video Game Effects Remain a Societal Concern: Reply to Hilgard, Engelhardt, and Rouder (2017)

Kepes, Sven ; Bushman, Brad J. ; Anderson, Craig A.

Psychological Bulletin, 2017, Vol.143(7), pp.775-782 [Peer Reviewed Journal]

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2
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Overstated Evidence for Short-Term Effects of Violent Games on Affect and Behavior: A Reanalysis of Anderson et al. (2010)

Hilgard, Joseph ; Engelhardt, Christopher R. ; Rouder, Jeffrey N.

Psychological Bulletin, 2017, Vol.143(7), pp.757-774 [Peer Reviewed Journal]

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Violent Video Games Stress People Out and Make Them More Aggressive

Hasan, Youssef ; Bègue, Laurent ; Bushman, Brad J.

Aggressive Behavior, January 2013, Vol.39(1), pp.64-70 [Peer Reviewed Journal]

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4
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Who plays violent video games? An exploratory analysis of predictors of playing violent games

Decamp, Whitney

Personality and Individual Differences, 15 October 2017, Vol.117, pp.260-266 [Peer Reviewed Journal]

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5
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The relationship between everyday sadism, violent video game play, and fascination with weapons

Gonzalez, Jeanette M ; Greitemeyer, Tobias

Personality and Individual Differences, 01 April 2018, Vol.124, pp.51-53 [Peer Reviewed Journal]

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6
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Grand Theft Auto is a “Sandbox” Game, but There are Weapons, Criminals, and Prostitutes in the Sandbox: Response to Ferguson and Donnellan (2017)

Gabbiadini, Alessandro ; Bushman, Brad ; Riva, Paolo ; Andrighetto, Luca ; Volpato, Chiara

Journal of Youth and Adolescence, 2017, Vol.46(12), pp.2460-2466 [Peer Reviewed Journal]

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7
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The Allure of the Forbidden: Breaking Taboos, Frustration, and Attraction to Violent Video Games

Whitaker, Jodi L ; Melzer, André ; Steffgen, Georges ; Bushman, Brad J

Psychological Science, April 2013, Vol.24(4), pp.507-513 [Peer Reviewed Journal]

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8
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Safer with a partner: Exploring the emotional consequences of multiplayer video gaming

Mihan, Robert ; Anisimowicz, Yvonne ; Nicki, Richard

Computers in Human Behavior, March 2015, Vol.44, pp.299-304 [Peer Reviewed Journal]

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9
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The effect of violent video games on aggression: Is it more than just the violence?

Adachi, Paul J.C ; Willoughby, Teena

Aggression and Violent Behavior, 2011, Vol.16(1), pp.55-62 [Peer Reviewed Journal]

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10
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Does playing video games with violent content temporarily increase aggressive inclinations? A pre-registered experimental study

Mccarthy, Randy J ; Coley, Sarah L ; Wagner, Michael F ; Zengel, Bettina ; Basham, Ariel

Journal of Experimental Social Psychology, November 2016, Vol.67, pp.13-19 [Peer Reviewed Journal]

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11
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This is your brain on violent video games: Neural desensitization to violence predicts increased aggression following violent video game exposure

Engelhardt, Christopher R ; Bartholow, Bruce D ; Kerr, Geoffrey T ; Bushman, Brad J

Journal of Experimental Social Psychology, 2011, Vol.47(5), pp.1033-1036 [Peer Reviewed Journal]

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12
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The more you play, the more aggressive you become: A long-term experimental study of cumulative violent video game effects on hostile expectations and aggressive behavior

Hasan, Youssef ; Bègue, Laurent ; Scharkow, Michael ; Bushman, Brad J

Journal of Experimental Social Psychology, March 2013, Vol.49(2), pp.224-227 [Peer Reviewed Journal]

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13
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Viewing the world through “blood-red tinted glasses”: The hostile expectation bias mediates the link between violent video game exposure and aggression

Hasan, Youssef ; Bègue, Laurent ; Bushman, Brad J

Journal of Experimental Social Psychology, July 2012, Vol.48(4), pp.953-956 [Peer Reviewed Journal]

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14
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Acute exposure to difficult (but not violent) video games dysregulates cognitive control

Engelhardt, Christopher R ; Hilgard, Joseph ; Bartholow, Bruce D

Computers in Human Behavior, April 2015, Vol.45, pp.85-92 [Peer Reviewed Journal]

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15
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Motion capture controls negate the violent video-game effect

Charles, Eric P ; Baker, Christopher M ; Hartman, Kelly ; Easton, Bryan P ; Kreuzberger, Christian

Computers in Human Behavior, November 2013, Vol.29(6), pp.2519-2523 [Peer Reviewed Journal]

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16
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Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in children

Gentile, Douglas A ; Bender, Patrick K ; Anderson, Craig A

Computers in Human Behavior, May 2017, Vol.70, pp.39-43 [Peer Reviewed Journal]

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17
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How to ameliorate negative effects of violent video games on cooperation: Play it cooperatively in a team

Greitemeyer, Tobias ; Traut-Mattausch, Eva ; Osswald, Silvia

Computers in Human Behavior, July 2012, Vol.28(4), pp.1465-1470 [Peer Reviewed Journal]

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18
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Ingroup Versus Outgroup Conflict in the Context of Violent Video Game Play: The Effect of Cooperation on Increased Helping and Decreased Aggression

Velez, John A ; Mahood, Chad ; Ewoldsen, David R ; Moyer-Gusé, Emily

Communication Research, July 2014, Vol.41(5), pp.607-626 [Peer Reviewed Journal]

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19
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Parents’ and children’s violent gameplay: role of co-playing

Walker, Doug ; Brocato, E. Deanne ; Carlson, Les ; Laczniak, Russell N

Journal of Consumer Marketing, 10 September 2018, Vol.35(6), pp.623-632 [Peer Reviewed Journal]

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20
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Triple Whammy! Violent Games and Violent Controllers: Investigating the Use of Realistic Gun Controllers on Perceptions of Realism, Immersion, and Outcome Aggression

Mcgloin, Rory ; Farrar, Kirstie M. ; Fishlock, Joshua

Journal of Communication, April 2015, Vol.65(2), pp.280-299 [Peer Reviewed Journal]

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